LGBTQ Video Game Archive Preservation Update

As I’ve mentioned in past blog posts, I’ve been working with the LGBTQ Video Game Archive, founded by Adrienne Shaw at Temple University, to record and preserve cases of LGBTQ representation in video games since the 1980s. One of the difficulties the Archive has faced...

Project update: refining my map

In the past month, after several weeks of despairing tinkering, I finally got the features in my GeoJSON files to appear as points on my map. I now feel much more comfortable playing around with Javascript to see what my map can do. Currently my map looks like this:...

Pokémon GO and Narrative

Pokémon GO was, and is, one of the most interesting examples of gaming culture in the last two years. Many players and critics have commented on how fad-ish the game was: it became instantly and massively popular upon its release, but the number of active players...

Project Plan Overview

For my CHI fellowship project, I hope to use the theoretical framework I have created in my previous project to begin considering how queer modes of making act as a form of world-making. In particular, I want to focus on the ways in which queer communities make...

Introducing the Basics of My Website!

Since returning for the spring semester, I have been hard at work on getting my website up and running. As I have discussed previously, my website focuses on urbanization and migration to Moscow from other parts of the former Soviet Union from 1970 to the present....

Project update: learning to tinker

A month into building my Mapping Consumers project, and this is what my page looks like: I’m building my web map using Bootleaf, trying to tinker with the original code to make it fit my purposes and display my map. Until last week, I hadn’t been having...