Image Image Image Image Image Image Image Image Image

CHI Fellowship Program

plemonsa

By

October 17, 2018

Privacy in Digitally-Driven Projects in Forensic Anthropology

October 17, 2018 | By | No Comments

Today, the majority of research and daily practices in Forensic Anthropology have a digital component. When writing grant proposals for forensic research, institutions, such as National Institute of Justice or the National Science Foundation, generally fund projects that have deliverables in the form of large data mining and sharing via digital sources. In daily practice, forensic anthropologists aim to identify individuals primarily through the use of software with large amounts of reference data to which they compare their target individual.
Read More

holteri1

By

October 12, 2018

A Question of Authenticity: Digital Artifacts in Museums

October 12, 2018 | By | No Comments

One of the reasons I was drawn to the CHI fellowship was my interest in the digital preservation of artifacts and historical sites for use in museums. I saw the opportunities of photogrammetry and 3D rendering as essential to the future of museums of any kind and wanted to learn more about the possibility of making history more tangible through digital tools. However, one of the main issues raised against the use of digital artifacts in museums is the question of authenticity.

Read More

plemonsa

By

September 26, 2018

Identifying Amber Plemons

September 26, 2018 | By | No Comments

Hello, unidentified individuals. I use that term frequently. Unidentified individuals.

My name is Amber Plemons. I am identified. I have the ability to speak and advocate for myself. But what happens when unidentified human skeletal remains are discovered? Their voice has to be restored through someone else, whether the goal is to provide justice for a cruel act bestowed upon them or closure for loved ones.

I am a third year PhD student in Biological Anthropology, focusing in Forensic Anthropology. As a forensic anthropologist, much of my days are spent attempting to narrow down candidate lists for identifying unknown persons, researching new methods to improve identification efforts, or improving and building upon these established methods.

I began this career path years ago (more than I care or am willing to admit) at Texas State University, where I received a B.S. in Anthropology, followed by my M.A. in Applied Anthropology at Mississippi State University. At Mississippi State, “the other MSU”, I managed databases for prehistoric and historic skeletal assemblages. Here, I realized the power of digital curation of information for past populations, both biological and cultural material, and became interested in digital projects involving bioarchaeological and forensic skeletal collections.

At “the real MSU”, Michigan State University, I work with Dr. Joseph Hefner to build a reference databank of cranial macromorphoscopic trait data, traits used to estimate ancestry in skeletal remains. The goal of this project is to record the patterns of trait variation across the world in hopes of increasing accuracy and reliability of ancestry estimations. By folding these efforts into a digital project, we increase the ability to exchange data with researchers around the world. This is what encouraged me to become a CHI Fellow, where I hope to map trait expressions to create a visual representation of human craniofacial variation. We can then easily relate trait variation patterns to geographic barriers, climate and humidity, population histories, and genetic data to understand what shapes craniofacial morphology. This project will help to improve and refine ancestry estimations and aid in increasing the likelihood of identifying ‘unidentified individuals’.

cartyrya

By

September 14, 2018

Introducing CHI Fellow Ryan Carty

September 14, 2018 | By | No Comments

I am a second year graduate student in the history department where I focus on African history. My specific focus is on the White Volta and Oti River regions of West Africa from the 1890s to 1960s. I am interested in skilled work in that region and its influence on cultural, social, and political changes.

Read More

fandinod

By

May 3, 2018

Launch of Tokyo 6420!

May 3, 2018 | By | No Comments

I am pleased to announce the launch of Tokyo 6420, a digital project on the Tokyo Olympic Games. Taking the name from the combination of the 1964 Games and the upcoming 2020 Games, Tokyo 6420 attempts to link together the story and cultural legacy of the Olympics in Tokyo with the urban transformation of the post-war Japanese capital. The Tokyo 1964 Games were one of the most successful Olympics of all time and it is this legacy that is driving the 2020 Games. As with 1964, 2020 is being seen as a redefinition of Tokyo and to a large extent, Japan itself. How the Olympics changed the face of Tokyo and how they are remembered and depicted in Japanese culture are the core questions this project is seeking to answer. Although this project has launched, it is an ongoing effort to chronicle the past and future of the Olympics in Tokyo and will be continually updated until the torch is extinguished at the close of the 32nd Olympiad in August 2020.

Read More

Cody M

By

May 2, 2018

Launching: Queer Intersections: Visualizing the LGBTQ Video Game Archive!

May 2, 2018 | By | No Comments

I’m thrilled to finally announce the launch of Queer Intersections: Visualizing the LGBTQ Video Game Archive! This collection of visualizations reveals trends in LGBTQ representation in video games from the 1980s to the 2000s using an intersectional lens, particularly to look at intersections of gender, sexuality, race, and genre. Currently the project consists of 16 interactive visualizations, and more will be added in the future in order to continue breaking down the larger trends already present in the data.

Read More

Brian Geyer

By

May 2, 2018

Launching: No Mud Huts

May 2, 2018 | By | No Comments

Today I officially launch No Mud Huts: an open anthropological journal about Kenya’s tech industry! Through this site I intend to contribute to the open science research movement as a part of my broader support for an open access approach to scientific publishing.

Motivations

I am about to complete my comprehensive exams and will soon be moving to Kenya to undergo a year-long data collection period, during which time I will be writing about my research on this site. Because of limitations regarding participant confidentiality, I will not be publishing all of my field notes and collected data, as would normally be expected of a scientist contributing to the open science movement. Instead, I will be working to write preliminary analyses of those notes and data, in order to strike a balance the ethics of conducting anthropological research with the ethics of ensuring one’s scientific production is accessible to as large an audience as possible.

I intend for this site to shine a light on the processes involved in “doing anthropology” for those who are interested. It is my hope that this site is viewed favorably and intently by those professionals with whom I am honored to conduct research in Kenya, but others who may be interested in what exactly it is anthropologists do and how at least one of us thinks.

Site Overview

No Mud HutsThe site’s layout is rather straightforward, with a landing page, About page, and the hosted blog. Adding new posts is as simple as creating a new Markdown file with the proper opening material, which prompts its inclusion in the blog post list. Despite being a static website hosted by GitHub Pages, No Mud Huts integrates several other open-source tools to allow for quick design changes and an automated comments section complete with Gravatar profile image integration. Comments can be easily disabled for individual posts as well. As the blog grows, the theme I’ve used for setting the website’s aesthetic design has an option to quickly implement post categorizations for blog post lists, as well as the ability to generate suggested links at the bottom of each post.

 

msumatrix

By

May 2, 2018

Launching: No Mud Huts

May 2, 2018 | By | No Comments

Today I officially launch No Mud Huts: an open anthropological journal about Kenya’s tech industry! Through this site I intend to contribute to the open science research movement as a part of my broader support for an open access approach to scientific publishing.

Motivations

I am about to complete my comprehensive exams and will soon be moving to Kenya to undergo a year-long data collection period, during which time I will be writing about my research on this site. Because of limitations regarding participant confidentiality, I will not be publishing all of my field notes and collected data, as would normally be expected of a scientist contributing to the open science movement. Instead, I will be working to write preliminary analyses of those notes and data, in order to strike a balance the ethics of conducting anthropological research with the ethics of ensuring one’s scientific production is accessible to as large an audience as possible.

I intend for this site to shine a light on the processes involved in “doing anthropology” for those who are interested. It is my hope that this site is viewed favorably and intently by those professionals with whom I am honored to conduct research in Kenya, but others who may be interested in what exactly it is anthropologists do and how at least one of us thinks.

Site Overview

No Mud HutsThe site’s layout is rather straightforward, with a landing page, About page, and the hosted blog. Adding new posts is as simple as creating a new Markdown file with the proper opening material, which prompts its inclusion in the blog post list. Despite being a static website hosted by GitHub Pages, No Mud Huts integrates several other open-source tools to allow for quick design changes and an automated comments section complete with Gravatar profile image integration. Comments can be easily disabled for individual posts as well. As the blog grows, the theme I’ve used for setting the website’s aesthetic design has an option to quickly implement post categorizations for blog post lists, as well as the ability to generate suggested links at the bottom of each post.

 

Julia DeCook

By

May 2, 2018

Launching: Networks of Hate

May 2, 2018 | By | No Comments

After a long seven months of dreaming, planning, and making, I’m happy to announce that my project, “Networks of Hate: Visualizing Extremist Celebrity Networks” is now live!

The motivation behind building this website was to visualize the ways in which extremist celebrities are connected in terms of the larger movement that they identify with or have been identified as belonging to. Many have noted how groups like the Manosphere and movements like GamerGate served as gateway ideologies/movements to more extremist groups like those that fall under the Alt Right or Alt Lite label, and the goal of my project was to visualize the networks of celebrities that these ideologies often travel on. To build the visualizations, I used R to make the interactive networks.

 Why celebrities?

The new extremism is notable for their use of digital platforms in community building and mobilization. Because of this, there are a number of “celebrities” in the movements themselves that serve as vehicles of these ideological messages, and visualizing how these celebrities are connected can demonstrate how the beliefs of these groups intersect. Of course, celebrities are individuals, but they speak and represent the groups that they are affiliated with to larger audiences. Extremist celebrities in the 21st century not only forge connections but expose groups to one another like brokers. Using platforms like YouTube, Twitter, reddit, and many others, these extremist celebrities forge connections between groups and seeing their group affiliations may illustrate the movement of these ideologies.

The home page gives a brief overview of the project and provides links to the networks themselves. The site is organized into four main pages and then four subpages under the “GROUPS” main page. The pages are as follows:

  1. HOME
  2. ABOUT
  3. GROUPS
    1. Alt Right
    2. Alt Lite
    3. Manosphere
    4. Gamergate
  4. CONTACT

HOME
As discussed above, “HOME” is the landing page where some cursory information is given about the project itself and the motivation behind it. This is an “at a glance” page and it includes links to the network visualizations on the landing page and an explanation of how to navigate the website.

ABOUT
A more in depth essay on the reasoning and motivation behind the project will be found on this page.

GROUPS
The main “GROUPS” page includes information about all of the groups and reasoning behind why they were included, and is titled “THE NEW EXTREMISM: Who’s Who?” to illuminate the purpose that these visualizations are meant to serve.

Alt Right
The first of the subpages includes a brief essay about the Alt Right, who the main players are, and presents the first visualization which includes all four of the umbrella groups that are included in the networks.

Alt Lite
The second of the subpages includes information about the Alt Lite, key players in the movement, and how it was borne out of the Alt Right – particularly after the Charlottesville Rally that resulted in the death of one counter protestor, the Alt Lite aimed to distance itself from overt white supremacy and instead is more focused on a nationalistic, “Western” civilization view. The network visualization on this page shows the connections between the Alt Lite and the Alt Right.

Manosphere
The third subpage is about The Manosphere, which is a web-based loosely connected collection of men’s rights activist websites, Pick Up Artistry spaces, and others. Groups that fall under this umbrella term include Mens Rights activist, r/TheRedPill, MGTOW, A Voice for Men, and others. Whether or not Incels has a place in the Manosphere is contested between the various groups. The Manosphere in particular has been pointed at as a gateway ideology, and this visualization illustrates the connections between the Manosphere and the Alt Lite.

Gamergate
The final subpage is about Gamergate, which was a harassment campaign targeted towards women gamers, game developers, and journalists, and culminated in a number of death and rape threats toward them. The communities where many of these harassment campaigns were enacted are still active and thriving, even if they have slightly receded from the limelight. A notable celebrity of this movement is Milo Yinnaopoulos, who then parlayed this fame in to being connected with the Alt Lite, Breitbart, and the Manosphere. This visualization presents the connections between Gamergate and the Alt Lite.

CONTACT
Just a page with a contact form, and nothing more.

Future Directions
I’m hoping to make more detailed visualizations in the future, like the specific groups that are connected since all of the groups I included in these initial visualizations are the broader umbrella terms. Also, my initial plan to have text pop up as one clicks on each node required a lot more technical knowledge than I could learn in a year, but I feel happy with the end result despite it being slightly different from my initial plan. Despite this, the website is a first glance at seeing how cultural flows and ideology are spread from celebrity to celebrity within these extremist groups, and future work can build off of these initial maps.

dixonel7

By

April 27, 2018

Adventures in Courier New

April 27, 2018 | By | No Comments

This is one of my last weeks at CHI and its led me to think about all of the progress I’ve made this year learning to code. I’m not sure if my project will really highlight all that I know and have learned when I showcase it next week, but I really have made a ton of progress. If you begin the CHI fellowship with no knowledge of coding like I did, you might experience the journey in similar ways I did.

When I started CHI, we were all asked to work through a bunch of classes via Code Academy, where we learned the basics of html, css, and javascript. I remember being thrilled to figure out how to place a picture on a webpage using html, and changing font size and style with css. I took copious notes and felt like I had arrived!

In the first half of the semester, the CHI fellows were given group projects and tasks to learn how to work with mapping, data-visualization, and website-building. Again, I felt like I had a ton of tools to prepare myself, and I did! But what I’ve learned this semester is that trouble shooting is a much more complicated process.

When I started working with Twine, it felt like starting from scratch. Building a Twine story is a bit like working with an HTML and CSS page, except that Twine also has its own kind of language that is like html and css, but not quite. My first few weeks on my project was especially tough.

One Friday, it took me all six hours of our workday to figure out how to change a font from “futura” to “courier new.” SIX. HOURS. I was honestly so ashamed. We worked on an additional coding project that day where we could change the title to whatever we wanted, and I called mine “Adventures in Courier New” to celebrate my embarrassing victory of learning.

What I’ve learned throughout this process in CHI is that the individual making of a project is much more time-consuming than learning the basics within a pre-created template or program. My project may not look like much, but it is evidence of hours of toiling, googling, tutorial-viewing, self-deprecation, and multiple asks for help. Coding, like writing, is not an individual process, but a very social one, something that requires the support of many multiple people. I’ve come a long way since my Adventures in Courier New, but I have years to go before I feel like I truly know what I’m doing.